The student can describe tools for sculpting, lighting and texturing.
The student can describe procedural texturing and how to utilize it.
The student can design and sculpt low poly assets with baking.
The student can create procedural textures and use them in models.
The student can design and create modular environments for games.
The student can apply learned skills to design and create modular structures for games.
The student can apply learned skills for lighting and post processing environments.
The student can apply learned skills for creating a portfolio.
11.01.2022 - 15.04.2022
01.12.2021 - 10.01.2022
15 - 30
Pasi Pekkanen, Media-and-Arts Virtuaalihenkilö
Media and Arts
Tietojenkäsittelyn tutkinto-ohjelma, Bachelor's Degree Programme in Media and Arts