•   2D Game Design and Construction for Game Artists IM00DS66-3002 03.09.2021-03.11.2021  5 op  (20TIKOGAME, ...) +-
    Opintojakson osaamistavoitteet
    Learning goals: After the course students can describe how to release games for online use. They are able to design and create graphics for a small scale 2D game. They know how to create characters with animations and are able to export them to be used in a game. They are also able to create optimized 2D art for games.
    Esitietovaatimukset
    None
    Opintojakson sisältö
    Game engines, 2D graphics for games, animations, controlling animations, constructing game levels, user interfaces, compiling, optimizing graphics.
    Arviointikriteerit
    Tyydyttävä

    The student can describe the key concepts of 2D games.

    The student can describe how to create graphics and animations for a 2D games.

    Hyvä

    The student can design and construct a level for 2D game.

    The student can use import pipeline for preparation of 2D assets.

    The student can design and Implement basic UI elements for games.

    Kiitettävä

    The student can apply learned skills to deploy 2D game for online use.

    The student can apply learned for packing and optimizing 2D assets.

    Lisätiedot
    Aimed for Games Academy students.

    Vastuuhenkilön nimi

    Antti Perälä

    Kirjallisuus

    -Unity as the platform
    -Digital learning resources

    Opiskelumuodot ja opetusmenetelmät

    -Online lectures via Zoom
    -Practical excercises

    Arviointimenetelmät (toteutus) ja kriteerit (opintojakso)

    Course tasks and activity

    Opetuskielet

    Englanti

    Ajoitus

    03.09.2021 - 03.11.2021

    Ilmoittautumisaika

    26.05.2021 - 04.09.2021

    Opintopisteet

    5 op

    Ryhmä(t)

    20TIKOGAME

    20MEDIAART

    Paikkoja

    10 - 35

    Opettaja(t)

    Pasi Pekkanen, Antti Perälä, Anthony Vanoostendorp

    Lisätietoja opiskelijoille

    Done fully online

    Koulutusohjelma(t)

    Tietojenkäsittelyn tutkinto-ohjelma, Bachelor's Degree Programme in Media and Arts

    Toimipiste

    TAMK Pääkampus

    Virtuaaliosuus

    5 op

    Arviointiasteikko

    0-5

    Opiskelijan ajankäyttö ja kuormitus

    5 x 27 h

    Arviointikriteerit
    Tyydyttävä

    1 = approved; more than half of the required work performed; some misunderstandings in rendering the tasks; attendance level low; little to no interactivity between peers and teacher(s)

    2 = satisfactory; more than half of the required work succesfully performed; quality of work below average; attendance level low or average; some interactivity between peers and teacher(s)

    Hyvä

    3 = good; all course work performed; quality of work decent; attendance level good; some interactivity between peers and teacher(s)

    4 = very good; all work performed and submitted correctly in due time; quality of work good; attendance level good; a lot of good quality interactivity between peers and teacher(s).

    Kiitettävä

    5 = excellent; all work performed in an outstanding way and submitted on schedule; high attendance; a lot of high quality interactivity between peers and teacher(s).