•   Playtesting and Usability IM00DS64-3002 01.08.2021-15.12.2021  5 op  (20TIKOGAME, ...) +-
    Opintojakson osaamistavoitteet
    Student is able to plan, conduct and analyze playtests for game prototypes and finalized games. He is also able to do heuristic game evaluations, iterate and communicate test results and integrate user research into game design process.
    Esitietovaatimukset
    None
    Opintojakson sisältö
    Playtest planning, test preparation, test execution, test outcome analysis, expert evaluation and working with checklists, lean user testing, continuous testing.
    Arviointikriteerit
    Tyydyttävä

    The student is able to perform a usability study.

    The student is able to create a checklist for an expert review.

    The student is able to recognize playtesting plan, test executions and outcome analysis.

    Hyvä

    The student is able to perform a usability study.

    The student is able to discuss and defend study outcomes.

    The student is able to pitch about the effectiveness of usability studies.

    The student is able to identify and discuss a suitable user research method.

    Kiitettävä

    The student understand heuristic game evaluations, iterate and communicate test results.

    The student know how to integrate user research into game design process.

    Lisätiedot
    Aimed for Game Academy students.

    Vastuuhenkilön nimi

    Pasi Pekkanen

    Opetuskielet

    Englanti

    Ajoitus

    01.08.2021 - 15.12.2021

    Ilmoittautumisaika

    10.06.2021 - 26.01.2022

    Opintopisteet

    5 op

    Ryhmä(t)

    20TIKOGAME

    20MEDIAART

    Paikkoja

    10 - 30

    Opettaja(t)

    Pasi Pekkanen, Jan Krebber

    Vastuuyksikkö

    Tietojenkäsittely

    Koulutusohjelma(t)

    Tietojenkäsittelyn tutkinto-ohjelma, Bachelor's Degree Programme in Media and Arts

    Toimipiste

    TAMK Pääkampus

    Arviointiasteikko

    0-5