The student can describe how to control 2D game characters.
The student can describe how to use import pipeline for preparation of 2D assets.
The student is able to design and program a small scale complete 2D game.
The student is able to design and implement simple AI in a game.
The student is able to create audio controlling systems in a game.
The student can apply learned skills to design and implement different game features and systems.
The student can apply learned skills for building a final package for deployment for online use.
Toni Männistö
Englanti
05.09.2022 - 31.12.2022
08.06.2022 - 04.09.2022
5 op
21TIKOGAME
Pasi Pekkanen, Sami Kojo-Fry
Tietojenkäsittely
Tietojenkäsittelyn tutkinto-ohjelma
TAMK Pääkampus
0-5