•   Game Programming 1 4A00CW04-3004 01.01.2020-31.07.2020  5 op  (18TIKOGAME) +-
    Opintojakson osaamistavoitteet
    Learning goals for a good performance
    Able to use the tools for programming, debugging and version control
    Able to use game programming patterns
    Able to apply Maths in games

    Learning goals for a acceptable performance
    Can create components
    Can create classes without needless duplication
    Can expose gameplay elements to the editor
    Framerate independent gameplay
    Opintojakson sisältö
    Student is able to:
    Know the tools for programming games
    Understand game programming patterns
    Understand maths in game programming
    Understand Game engine architecture

    Opetuskielet

    Suomi

    Ajoitus

    01.01.2020 - 31.07.2020

    Ilmoittautumisaika

    25.11.2019 - 05.01.2020

    Opintopisteet

    5 op

    Ryhmä(t)

    18TIKOGAME

    Opettaja(t)

    Gareth Noyce, Sami Kojo-Fry

    Vastuuyksikkö

    Tietojenkäsittely

    Koulutusohjelma(t)

    Tietojenkäsittelyn tutkinto-ohjelma

    Toimipiste

    TAMK Pääkampus

    Arviointiasteikko

    0-5