- Materials given during classes
contact teaching (in English), individual and group tasks, virtual learning environment (Tuni Moodle), activity excursions, discussions, group work, giving and listening peer & teacher feedback, PBL on occasion, learning by doing, students as teachers
- Course work
- Activity during lessons
- Activity in the TUNI Moodle platform
- Constructive feedback to peers
09.01.2020 - 02.04.2020
11.11.2019 - 20.01.2020
5 - 25
Mike Bernstein, Carita Forsgren
The course concentrates on 3D modeling and sculpting using both digital and traditional methods, from a graphic artist's point of view. No previous knowledge of digital 3D modeling is needed in order to enter the course. Some ability to use Adobe Photoshop and to draw realistically is a plus.
Media and Arts
Bachelor's Degree Programme in Media and Arts
The student can pass the course without attendance by: Ask the teacher(s) for information at or before the beginning of the course
This course requires individual input from the students. The time commitment, including contact lessons, is roughly 5 x 27 hours
Students are expected to be self-oriented.
Student is able to produce most of tasks during the workshop.
Student does not meet the deadline for the tasks. The tasks lack several aspects of professional qualities.
Student meets the deadline for the tasks and is able to produce all of them. The tasks show potential and student has find some creative solutions.
The student has improved his or her skills.
Student meets the deadline. During the workshop student has shown pro activity and the student works show a lot of professional qualities and creative thinking.
The student has improved his or her skills remarkably.