•   Creating and Animating 3D Characters IM00DS74-3003 11.01.2022-28.05.2022  5 cr  (19MEDIAART, ...) +-
    Learning outcomes of the course unit
    Students can design and create 3D characters for animation. They can identify the used tools, techniques and pipelines. They have ability to create well-structured and textured 3D characters that are suitable for animation. They are able to apply learned skills for creating character rigs for animations. They are able to create animations with motion capture data. They are able to apply learned skills to export animated characters for game engines and animation renders.
    Prerequisites and co-requisites
    Basics of 3D modeling.
    Course contents
    Design and create 3D characters, 3D character animation, 3D character texturing, 3D character rigging, motion capture data, exporting 3D characters and animations, forward and inverse kinematics.
    Assessment criteria
    Satisfactory

    The student can describe how to design and create believable 3D characters.

    The student can describe tools and pipelines for creating 3D characters.

    Good

    The student can create well-structured and textured 3D characters that are suitable for animation.

    The student can create animatable rigs for the characters and assign them to the models.

    The student can create character animations with forward and inverse kinematic workflows.

    Excellent

    The student can apply learned skills to utilize motion capture data for 3D animations.

    The student can apply learned skills to export animated sequences for game engines or animation renders.

    Further information
    For Games Academy students

    Name of lecturer(s)

    Antti Perälä

    Recommended or required reading

    Digital resources

    Planned learning activities and teaching methods

    Online lectures and independent exercises

    Assessment methods and criteria

    Course work project + student activity

    Language of instruction

    English

    Timing

    11.01.2022 - 28.05.2022

    Registration

    01.12.2021 - 20.01.2022

    Credits

    5 cr

    Group(s)

    19MEDIAART

    20TIKOGAME

    20MEDIAART

    Seats

    15 - 40

    Teacher(s)

    Media-and-Arts Virtuaalihenkilö, Antti Perälä, Tuomo Joronen

    Unit, in charge

    Media and Arts

    Degree programme(s)

    Degree Programme in Business Information Systems, Bachelor's Degree Programme in Media and Arts

    Office

    TAMK Mediapolis

    Virtual proportion

    3 cr

    Evaluation scale

    0-5

    Students use of time and load

    5 x 27 h

    Assessment criteria
    Satisfactory

    1 = approved; more than half of the required work performed; some misunderstandings in rendering the tasks; attendance level low; little to no interactivity between peers and teacher(s)

    2 = satisfactory; more than half of the required work succesfully performed; quality of work below average; attendance level low or average; some interactivity between peers and teacher(s)

    Good

    3 = good; all course work performed; quality of work decent; attendance level good; some interactivity between peers and teacher(s)

    4 = very good; all work performed and submitted correctly in due time; quality of work good; attendance level good; a lot of good quality interactivity between peers and teacher(s).

    Excellent

    5 = excellent; all work performed in an outstanding way and submitted on schedule; high attendance; a lot of high quality interactivity between peers and teacher(s).