•   3D Environment Modeling IM00DS72-3003 11.01.2022-15.04.2022  5 cr  (19MEDIAART, ...) +-
    Learning outcomes of the course unit
    Students can design and create 3D environments for games with sculpting. They can identify the used tools, techniques and pipelines. They have ability to create modular models with procedural textures. Students can plan and create low resolution models with baking. They can also demonstrate understanding of render methods and use of different textures on models. They can create lighting and can manage post processing in a game engine. They apply learned skills for starting to build a portfolio.
    Prerequisites and co-requisites
    None
    Course contents
    Basic concepts of creating 3D environments and assets for games. Sculpting 3D models and pipelines for baking and exporting to games. Basics of retopology and used tools. Creating and using procedural textures on models. Designing and creating game ready modular structures and small assets. Portfolio building.
    Assessment criteria
    Satisfactory

    The student can describe tools for sculpting, lighting and texturing.

    The student can describe procedural texturing and how to utilize it.

    Good

    The student can design and sculpt low poly assets with baking.

    The student can create procedural textures and use them in models.

    The student can design and create modular environments for games.

    Excellent

    The student can apply learned skills to design and create modular structures for games.

    The student can apply learned skills for lighting and post processing environments.

    The student can apply learned skills for creating a portfolio.


    Name of lecturer(s)

    Pasi Pekkanen

    Recommended or required reading

    Moodle

    Planned learning activities and teaching methods

    Lessons, projects, assignments, reports

    Assessment methods and criteria

    Exercises in sessions
    Activity and participation in teaching
    Assignments
    Independent final assignment

    Language of instruction

    English

    Timing

    11.01.2022 - 15.04.2022

    Registration

    01.12.2021 - 10.01.2022

    Credits

    5 cr

    Group(s)

    19MEDIAART

    20TIKOGAME

    20MEDIAART

    Seats

    15 - 30

    Teacher(s)

    Pasi Pekkanen, Media-and-Arts Virtuaalihenkilö

    Unit, in charge

    Media and Arts

    Degree programme(s)

    Degree Programme in Business Information Systems, Bachelor's Degree Programme in Media and Arts

    Office

    TAMK Main Campus

    Evaluation scale

    0-5

    Completion alternatives

    Negotiable, project with report or documentations

    Exam schedule

    No Exam, just assignments

    Students use of time and load

    About 135 hours, lectures about 50 hours