Student knows about the most important design principles for user interface design and heuristics in evaluation. Student is able to implement a user interface using an interaction type and interaction models in a project with guidance. Student is able to create an application user experience concept with guidance. Student is able to use at least one common prototyping and evaluation method in a project with guidance.
Student knows and understands the most important design principles for user interface design and heuristics in evaluation. Student is able to implement some types of user interfaces using interaction types and interaction models in projects. Student is able to create an application user experience concept. Student is able to exploit the most common prototyping and evaluation methods in a project.
Student knows and understands in depth the design principles for user interface design and heuristics in evaluation. Student is able to implement various types of user interfaces using interaction types and interaction models in projects. Student is able to create diversely application user experience concepts. Student is able to exploit prototyping and evaluation methods in various projects.
Esa Kujansuu
Will be available in the Moodle.
Lectures & exercises once a week remotely via Zoom (Link to be added to the Moodle pages).
All the exercises will be done as a teamwork.
The grading will be based on the teamwork.
English
30.08.2021 - 24.12.2021
01.06.2021 - 03.09.2021
5 cr
19I260E
0 - 40
Outi Tuisku
ICT Engineering
Bachelor's Degree Programme in Software Engineering
TAMK Main Campus
0-5
Not applicable / Credit transfer for studies.
No exam.
Whole couse in total: 5*27 hours = 135 hours.
Division between lectures and independent work:
14 lectures&exercises (3 h each) = 42 hours.
Independent groupwork = 93 hours.
The course content is roughly divided into following schedule:
1. Period: Designing
2. Period: Testing