CURRICULA > BACHELOR’S DEGREE, FULL-TIME STUDIES > BACHELOR'S DEGREE PROGRAMME IN MEDIA AND ARTS
Bachelor’s Degree, Full-Time Studies ...

Bachelor's Degree Programme in Media and Arts, Bachelor of Culture and Arts: 240 cr
Bachelor of Culture and Arts

  • Programme
  • Curricula
  • Studies offered
Contact
Head of Degree Programme
Timo Kivikangas
Study Councellor
Maija Joensuu

Qualification Awarded and the Level of Qualification

Bachelor of Culture and Arts, EQF 6

Special Admission Requirements

General admission criteria, see TAMK’s websites.

Recognition of Prior Learning

It is possible for students to have their prior competences recognised.

Qualification Requirements and Regulations

Completion of Degree Programme in Media and Arts curriculum studies and achievement of related competence objectives.

Profile of the Programme

The degree is a Bachelor's Degree -level professional higher education degree.
The degree complies with the criteria set by the Finnish national degree system as well as with the European framework for degrees and other competences.

Key Learning Outcomes

The focus of the international and multicultural Degree Programme in Media and Arts is to provide up to date competences in a continuously changing and growing international media and arts sector. Everything starts from creating a fresh idea and continues with aiming to develop it into a high-quality product in artistically, technically and economically successful results.
Because the essential media and arts-related markets and working environments are global, studying in English with a flexible syllabus and in co-operation with customers, partner companies and institutions in a sustainable and ethical manner is an extremely important starting point for generating new creative economy success stories.
Our solution for meeting these requirements has been organizing the Media and Arts studies into three main study paths:
*Interactive Media study path
*Music Production study path
*Fine Art study path
Fields of expertise (minors/main competences)
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Emerging Media (VR/AR/MR/XR)
Visual design
Motion Graphics design
Web and App design
Game Design
2D- and 3D- modelling and animation
User Experience Design
Song writing
Music production
Sound design
Event production
Live event technology
Moving Image
Fine Art Photography
Applied Fine Art
Drawing and Painting
Cultural export
Research, Development &Innovation
Working with Customers
Entrepreneurship
The structure of the study modules (minors) provides students excellent possibilities to join multidisciplinary research and development projects. Choosing studies across study paths is possible. The curriculum contains also large shared parts and projects between these study paths and other Degree Programmes.
The general aim of the studies is that students become professionals who are able to work as experts, developers and entrepreneurs in the field, both in Finland and abroad.
The other main objectives are that the graduate:
- Is capable of creative and applicable innovations and solutions
- Masters the articulation, working methods and technology of her/his specialty
- Is able to act professionally in the typical communication and interaction situations of the field
- Can design, create and head media and art-related productions and act as a member of a team
- Has the competence to enter both national and international fields of employment as a professional and as an entrepreneur
The professional studies give the competences required for demanding professional work e.g. in one or more of the following areas of application: game design, 2D- and 3D- modelling, virtual reality, web and app design and services, motion graphics design, user experience design, music production and music business, songwriting, sound design, event production, cultural export, entrepreneurship, fine art photography and moving image as well as drawing and painting, animation and applied fine art.
Basic values of education
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Our key values are co-operation, respect, cultural diversity, sustainability, ethics, entrepreneurial and independent attitude, aiming for high-quality results and seeking new innovations.
Teaching methods
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Our education centers on learner and learning outcome. Studying in the Media and Arts Programme is typically: creative, practical, project based, production oriented, international, often conducted in co-operation with customers, partner companies and institutions.
The structure of the degree programme
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Basic and Professional studies 180 cr
Practical training 30 cr
Free-Choice studies 15 cr
Bachelor’s thesis 15 cr
In total 240 cr
Learning outcomes and aims of programme / academic year
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The autumn semester of the first year provides a broad perspective on basic skills needed on each study path. As of the spring semester, students have a choice to plan their own study path from a tray of professional studies (30 cr minor modules). In the spring semester, the student selects the first minor module of his/her specialization from the minor modules selection. After the first year the student is able to use the essential tools and techniques and has competences from one professional study module.
In the autumn of the second year student continues with professional studies and chooses minor modules (a 30 cr) for autumn and spring semesters. Choosing modules across paths is possible as of year two depending on student’s prerequisites.
In the autumn of the third year, the student deepens and broadens the professional insight in her/his specialization in international exchange or chooses the fourth minor study module. In the spring semester, the syllabus consists of language studies (these are possible to study already in year two), optional professional studies and practical training or studying even more optional professional studies, depending on student’s individual study plan.
The autumn of the fourth year consists of preparing for Thesis work by studying media analysis and research courses, free-choice studies or choosing optional parts of minor modules on top of studying basic research methods. The spring semester consists of practical training and a bachelor’s thesis.
However, the above mentioned is just an example and the students have the opportunity to plan their individual study paths with tutor teachers and student counselor.
Training and Work Placement
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A student’s internship will last for about five months (30 credits). It is recommended that a student familiarizes him/herself with more than one work task and working place during the internship period. Work placements can be done also in summer and as a part-time working during other studies. Each student has a supervising teacher for the internship, and the school and the workplace will jointly agree on the working and learning objectives of a student.
The structure of the degree programme
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Basic and Professional Studies 180 cr
Practical training 30 cr
Free-Choice Studies 15 cr
Bachelor’s thesis 15 cr
In total 240 cr

Occupational Profiles of Graduates with Examples

Training and Work Placement
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A student’s internship will last for about five months (30 credits). It is recommended that a student familiarizes him/herself with more than one work task and working place during the internship period. Work placements can be done also in summer and as a part-time working during other studies. Each student has a supervising teacher for the internship, and the school and the workplace will jointly agree on the working and learning objectives of a student.
Graduates of the Media Programme have found work as Animators, Art Directors, Concept Designers, Game Artists, Game Designers, Graphic Designers, Project Managers, Producers, UI Designers, Web Designers, Web Programmers, Artists (Fine Art), Art photographers, Art directors in Communal Projects, Producers, Sound Designers, Song Writers, Performing Artists, Live Sound and Light Engineers, Event Producers, Production Managers

Access to Further Studies

The BA degree gives eligibility to apply for master’s degree studies.

Examination Regulations, Assessment and Grading

Assessment of study performances is based on TAMK assessment criteria.
The detailed assessment criteria can be found in course implementation plans. The teaching and assessment methods are agreed on with students at the beginning of each course.

Graduation Requirements

Completion of studies and achievement of competence objectives in the extent set by the curriculum.

Mode of Study

Day time teaching.
Our education centers on learner and learning outcome. Studying in the Media and Arts Programme is typically: creative, practical, project-based, production-oriented, international, often conducted in co-operation with customers, partner companies and institutions.

Development of the Programme

The Ministry of Education and Culture’s definitions of policy and TAMK’s strategy have been considered in the curriculum.
The Degree Programme in Media and Arts will be continuously developed based on the feedback from the students, customers, and employers.